*suddenly sees a bird on the road, only for it to immediately fly away the instant my gaze hits it* Damn, that guy just set up the Mew Glitch on me.
Everyone shield your eyes – some serious awesome is about to go down. *hits the S.S. Anne truck with the staff from Void Stranger*
The old gen 1 Pokémon joke that the Juggler trainer class constantly switches out their Pokémon was definitely way too subtle for me back in the day.
All the gangster Teams in every Pokémon game happened because their executives played Street Fighter Alpha and thought they could make Shadaloo in real life
OK. I've got this. Pokémon Puzzle League should've had 17 colours (one for each Pokémon type)
BUT
you only get 5 colours on your board corresponding to your character's types
BUT
enemy garbage blocks break into the enemy character's colours, not yours (like Meteos). >:)
I'm glad Pokémon Scarlet/Violet has reasonable character writing in it… I just remembered how Pokémon X/Y had one of the Elite Four members be a Team Flare executive, and that this never led to anything or ever became relevant.
Everyone. This is my newest tweet. Iron Bundle, the Paradox Pokémon with obscenely high stats, looks like something Rena Ryuugu (protagonist of Higurashi When They Cry) would take home from the garbage dump and put in her yard. Thank you.
Thinking about it, the big reason I like the final arc of Scarlet/Violet is because it's basically a lite version of Sun/Moon's super-cool Lusamine plot… It's not a rehash, but it has the same bones…
What if someone was streaming Pokémon Scarlet/Violet and Iona's green-screen cam popped up in front of the actual human player's green-screen cam instead of vice-versa
Y'know, I thought I was being a little presumptuous when I got 32GB of RAM for my personal computer two years ago, but, well… Rust Analyzer in VSCode on a reasonable-sized codebase really does take 6GB all by itself…
Then and onward, they've been having different factions be revealed as the true villains: in Sword/Shield it was the League's chairman, Rose. Then, Scarlet/Violet presents a very Rose-like League chairman, Geeta, only for the villains to be yet another faction for the first time.
Easiest example is Guzma in Sun/Moon, who's presented as the "usual" villainous team executive, only for the plot to turn and for the glamourous white-clad scientists (analogous to Silph Co, etc.) to be the true masterminds.
I get the feeling that Game Freak have being trying a lot more to make their plots more unpredictable, to do things differently from the previous times, and using "red herring characters" in the earlygame and prerelease marketing.
Nemona feels like the first time they've tried to make this character "make sense", to give a decent emotional basis for why this Champion would follow you around – and also given a personality consistent with someone who would become Champion in the first place.
So, like… ever since Gold, Pokémon has had this character of the League Champion watching over you during your adventure, as a kind of mentor who never unveils their power until the end. That character – Cynthia, Steven – has always been rather flat and emotionally distant.
*puts together a four-slide presentation where each one has one sentence that reads
"Legendary Spanish Pokémon in the U.S.-themed region",
"Legendary Chinese Pokémon in the Spain-themed region"
"THEREFORE"
and "Legendary U.S. Pokémon in the China-themed region?????"*
I'm honestly a little sad that Pokémon Scarlet/Violet (open world game) came out so far from Elden Ring (open world game) that we missed out on lots of extremely predictable and only very mildly funny jokes about the two.
Me every time a character in Pokémon Scarlet/Violet says "my greatest treasure":
I still think that particular plotline is the high water mark for Pokémon game plots… haven't checked out Scarlet yet but I won't fault it for not reaching those heights.
The Noelle/Queen relationship in Deltarune is kind of like the Lillie/Lusamine relationship in Pokémon Sun and Moon, complete with a weird giant mech suit boss fight.