AND NOW! I review the limited-edition 2024 ShortBox comics (http://shortboxcomicsfair.com), available for the next 2 hours.
Sad to say, but I feel this year has slim pickings compared to last! Even some of my fav artists have left me cold. Still, there are a few work remarking on…
Well, that's all my recommendations for this swing round the hot yellow blob. Hope you enjoy them… because my wallet sure as hell didn't!!!!!! (← This is a joke for Australians only. Please ignore if you are in other countries. Do NOT google "AUD to GBP".)
The Maker of Grave-Goods https://www.shortboxcomicsfair.com/shop-sq4wj/p/the-maker-of-grave-goods-by-erin-roseberry – While a bit heavy on first-person prose, and arguably a bit too overtly soppy, this is a nice reflection on ambition, mortality, civilisational culture, and their interplay. (The science-fiction bits are maybe a little silly.)
https://www.shortboxcomicsfair.com/shop-sq4wj/p/in-fair-verona-by-val-wise – Despite the slightly misleading title, this is a very original and sumptuously grisly fantasy erotic horror comic by one of my most appreciated artists. Do be aware of what you're getting into before reading, though.
Aglæca (https://www.shortboxcomicsfair.com/shop-sq4wj/p/aglca-by-mohnfisch) – Another entry with an anticlimactic ending, this one still gets my nod for both great expressions and poses on very readable characters, and lovely pencil-shaded environments - the artist making the most of a not-exactly detailed art style.
Last Stop (https://www.shortboxcomicsfair.com/shop-sq4wj/p/last-stop-by-jade-lft-peters) – If you wanted this year's "two goofballs try to do something simple" comic, this is probably it. It's not the most intelligent offering, but the humour and expressions flow pretty well as their mission slowly escalates in ridiculousness.
Irene's Reverie (https://www.shortboxcomicsfair.com/shop-sq4wj/p/irenes-reverie-by-bolzemo) – A tense suburban psych-horror-ish story. While the text gets a little glurgey and cliched around the climax (hammering in the symbolism), it has a great variety of scenes, tones and minor characters to fill out the lead's life.
Eve in Her Estrangement (https://www.shortboxcomicsfair.com/shop-sq4wj/p/eve-in-her-estrangement-by-ryugure) - Mainly a cold and by-the-books science-fiction espionage story, I do give it some credit for interesting and not-overstated worldbuilding and composition, as well as the occasional cool full-page-splash panel.
Bobo Has An Offer For You (https://www.shortboxcomicsfair.com/shop-sq4wj/p/bobo-has-an-offer-for-you-by-pavina) – While this one feels like it ends just when it begins (a common issue for a lot of this year's comics), the artist - once more the master of smirking femmes - does manage to leave a mood of tragedy around the ambitious lead.
The Fool, the Absolute Mad Woman (https://www.shortboxcomicsfair.com/shop-sq4wj/p/the-fool-the-absolute-mad-woman-by-laweyd) – Doesn't hit the same highs as last year's shadow-drenched It All Ends With Me, but works well as an understated classic-yuri-like comic with a sliver of the uncanny stabbed into it.
Expiry Date (https://www.shortboxcomicsfair.com/shop-sq4wj/p/expiry-date-by-sloane-hong) - Another low-science-fiction worker-themed light-body-horror from the artist of last year's Marrow. While not as strongly character-driven as that one, it does have fun exploring the lead's eroticisation of her own body-alienation.
So Familiar A Gleam (https://www.shortboxcomicsfair.com/shop-sq4wj/p/so-familiar-a-gleam-by-aa-pandya) – Interesting juxtaposition of whimsy and groundedness, and a pacing that trusts the reader. It doesn't exactly lead anywhere or reveal much about its centerpiece character, but it doesn't waste its limited space, either.
I think it's a little interesting that by making the puzzles this approachable, such that the viewer can anticipate the solutions, it warms the viewer up to keep thinking about the actual puzzles of the series (the meaning of the portrayed events and veiled character backstories)
The Block Koala experience
I feel like people are sleeping on this game… I mean, yeah, it's extremely lenient because they wanted the whole collection to have a "difficulty curve"… but can you /really/ dislike a game that lets you do all this in level 1?
Just spent 90 minutes of my existence stubbornly binary-searching for the exact version of the Kindle for Windows exe that was new enough to be permitted to download ebooks, but still able to have DRM removed with the latest Calibre plugins!!
(The answer was 2.3)
Interesting to think about how StarSweep and Meteos are both Panel De Pon inspired games that each take completely non-overlapping ideas and idioms from it, to the point that neither resembles the other in the slightest.
Ninten, Alec and Ana stand before the alien. They sing a song in unison, assembled from eight melodies. But it's the wrong song. It's Kera-Ma-Go, from Moon Remix RPG Adventure. They'd spoken to eight completely wrong NPCs. They pull out an actual airhorn for the airhorn solo
So like, what happens if you take a retro game with scanline filters, and run it on an actual CRT. Do you get destructive interference or what
This isn't actually the case, but it would have been extremely funny if the canon reason why Cyber Owls in UFO 50 was a flop was because the Berlin Wall fell, thus instantly rendering the espionage theming unfashionable.
Block Koala in UFO 50 shoulda been pitched as a Big Bell Race sequel because of how often the solution is to make the star block do a full circuit around the whole level
Watching the very first fully verified Mooncat (from UFO 50) two-player speedrun, and its quality is beyond what I could have possibly imagined https://youtu.be/uoseNb5gWkA
Hey, I have some very large questions to ask about the "level sharing codes" system for Block Koala, in UFO 50… questions like "could someone please explain run-length encoding to them at the very LEAST"
"This is good. I only need 21 cats to win this." – phrase that you would have the chance to utter if you played Pochi & Nyaa
I'd just shunned Magic Garden for almost a week and then smacked the icon and got the 20K win achievement first try… Silver bells and cockle shells have got nothing on me.
Elsewhere in UFO 50, Party House just decided to hand me the five-wins achievement on a platter by dealing out Social Climber, Grillmaster AND Athlete in the same seed. A lot of phone numbers got jacked in prestige at those shindigs, let me tell you.
Having encountered a few of UFO 50's secret messages, I started to notice a pattern (mainly, that they seemingly always appear in the first 10 mins of the game) and now I'm trying arbitrary stuff to summon them out-of-order. I just found Block Koala's message by doing this (lol)
Biggest bugbear I have with the game is that I strongly think it should have been the "ant game", or at least another ant game - the whole sacrifice theme to me makes way more sense (and is significantly less on-the-nose) with ants than humans.
To me Mortol 1 is the most "what Action 52's games were supposed to look like" game in UFO 50, in terms of colour scheme, theming and overall composition.
Straining my thinkvessel to try and recall if there's anything at all in Yume Nikki that could qualify as a "puzzle"
*suddenly remembers that mazes are technically puzzles* Uhhhh,
Funny thing about me is that I started reading Infinite Jest pretty soon after finishing Snow Crash (or possibly vice-versa) so now I mentally associate Infinite Jest with "cyberpunk", even though basically nothing "cyber" transpires beyond the general notion of infohazards.
I love it when I see a Magic The Gathering card with the absolute worst name I've ever heard, I immediately check if it was from a D&D crossover set, and it is
I think the big reason Magic Garden is so well regarded is because of how it loosely resembles shmup scoring: the potions being "bombs", having to manage the tension between "score bombs" and using them for safety, and carefully managing enemies to maximise score bombs.
https://www.youtube.com/live/Y4x0WYLt2Uc – Watching this stream of Gamers attempting to begin to play Miracle Ropit's Adventure In 2100 is giving me life
By the way, I didn't look up any of the game's rules, so I only vaguely recognise the different potion colours have different mult and timers, and that collecting one potion while under the effects of another potion *seemingly* increases mult…
Magic Garden is pretty finicky and difficult…… still, maybe not a terrible score for my first 1h30m.
https://fairysvoice.net/games/ – Now YOU can play crinkly old 24-hour-game-jam Leongames like "U-Bend" or "Saucer Sandy's Moon Escape" (depicted below) on YOUR line, with all the dubiously-balanced audio volume they always deserved.
Good news!! I finally fixed the goddamn bug that caused basically every webgame I'd made before 2013 to lose sound after playing sound effects 128 times. It took poring through compiled minified code, but I found which bit of webkitAudioContext circa 2013 was no longer working.
The UFO 50 soundtrack was released, so now you can enjoy my personal late-night talk show guest entrance theme https://phlogiston.bandcamp.com/track/mini-max-book
*reads the new CSS features in Firefox patchnotes* RIP Cohost you would've loved whatever the hell this does
Miracle Ropit's Adventure In 2100 is fully enshrined in my personal pantheon of games that I will always cherish regardless of their actual quality or ability to even be played, right next to Story Of Eastern Wonderland
For the record, Miracle Ropit's Adventure in 2100 (Micronics, 1987) would absolutely definitely be a UFO 50 game, if it ran at 60FPS instead of 10, and if most of the reasons for losing a life were good instead of highly dubious
Barbuta should have been worse. It should have gone full Mario Maker troll level. Fake floor over spikes. Ladder that grows upward when you climb so you can't get off. Shop that exits to a fake copy of the room you were in. Invisible teleporter to the same fake floor over spikes.
I should really get back to looking for secrets in Void Stranger… I think I got pretty close to finding them all
*Void Stranger shows me this screen* Shut the hell up Void Stranger
Now that Cohost Dot Org is shut, it's time to grab all the posts from the Void Stranger tag that I didn't read because I hadn't found all the secrets yet, save them to my HD, and then continue to not read them because I still haven'
"It's my newest invention, the Right-Wrong Detector! When you point the jabby end at a morally good post, it plays the 'You Are Dead' song from Total Distortion, and when you point it at a morally evil post, it plays the baby sound from Mario Paint. Don't mix them up!!"
Remembering the feuding title screens in the Short Order + Eggsplode multi-cart… real Famicom Disk System start screen vibes. Imagine this with all fifty UFO 50 title screens