Leon's Microblog – October 2024

Block Koala in UFO 50 shoulda been pitched as a Big Bell Race sequel because of how often the solution is to make the star block do a full circuit around the whole level
Who? …Oh
Watching the very first fully verified Mooncat (from UFO 50) two-player speedrun, and its quality is beyond what I could have possibly imagined https://youtu.be/uoseNb5gWkA
Hey, I have some very large questions to ask about the "level sharing codes" system for Block Koala, in UFO 50… questions like "could someone please explain run-length encoding to them at the very LEAST"
"This is good. I only need 21 cats to win this." – phrase that you would have the chance to utter if you played Pochi & Nyaa
I'd just shunned Magic Garden for almost a week and then smacked the icon and got the 20K win achievement first try… Silver bells and cockle shells have got nothing on me.
Elsewhere in UFO 50, Party House just decided to hand me the five-wins achievement on a platter by dealing out Social Climber, Grillmaster AND Athlete in the same seed. A lot of phone numbers got jacked in prestige at those shindigs, let me tell you.
Having encountered a few of UFO 50's secret messages, I started to notice a pattern (mainly, that they seemingly always appear in the first 10 mins of the game) and now I'm trying arbitrary stuff to summon them out-of-order. I just found Block Koala's message by doing this (lol)
"The trees are out for blood" – Neo Turf Masters tournament commentary I'm watching
Biggest bugbear I have with the game is that I strongly think it should have been the "ant game", or at least another ant game - the whole sacrifice theme to me makes way more sense (and is significantly less on-the-nose) with ants than humans.
To me Mortol 1 is the most "what Action 52's games were supposed to look like" game in UFO 50, in terms of colour scheme, theming and overall composition.
Straining my thinkvessel to try and recall if there's anything at all in Yume Nikki that could qualify as a "puzzle" *suddenly remembers that mazes are technically puzzles* Uhhhh,
Funny thing about me is that I started reading Infinite Jest pretty soon after finishing Snow Crash (or possibly vice-versa) so now I mentally associate Infinite Jest with "cyberpunk", even though basically nothing "cyber" transpires beyond the general notion of infohazards.
I love it when I see a Magic The Gathering card with the absolute worst name I've ever heard, I immediately check if it was from a D&D crossover set, and it is
I think the big reason Magic Garden is so well regarded is because of how it loosely resembles shmup scoring: the potions being "bombs", having to manage the tension between "score bombs" and using them for safety, and carefully managing enemies to maximise score bombs.
https://www.youtube.com/live/Y4x0WYLt2Uc – Watching this stream of Gamers attempting to begin to play Miracle Ropit's Adventure In 2100 is giving me life
Goddamnit
By the way, I didn't look up any of the game's rules, so I only vaguely recognise the different potion colours have different mult and timers, and that collecting one potion while under the effects of another potion *seemingly* increases mult…
Magic Garden is pretty finicky and difficult…… still, maybe not a terrible score for my first 1h30m.
https://fairysvoice.net/games/ – Now YOU can play crinkly old 24-hour-game-jam Leongames like "U-Bend" or "Saucer Sandy's Moon Escape" (depicted below) on YOUR line, with all the dubiously-balanced audio volume they always deserved.
Good news!! I finally fixed the goddamn bug that caused basically every webgame I'd made before 2013 to lose sound after playing sound effects 128 times. It took poring through compiled minified code, but I found which bit of webkitAudioContext circa 2013 was no longer working.
The UFO 50 soundtrack was released, so now you can enjoy my personal late-night talk show guest entrance theme https://phlogiston.bandcamp.com/track/mini-max-book
*reads the new CSS features in Firefox patchnotes* RIP Cohost you would've loved whatever the hell this does
Miracle Ropit's Adventure In 2100 is fully enshrined in my personal pantheon of games that I will always cherish regardless of their actual quality or ability to even be played, right next to Story Of Eastern Wonderland
For the record, Miracle Ropit's Adventure in 2100 (Micronics, 1987) would absolutely definitely be a UFO 50 game, if it ran at 60FPS instead of 10, and if most of the reasons for losing a life were good instead of highly dubious
Not sure how to describe this, but Planet Zoldath in UFO 50 has "Micronics energy"
Barbuta should have been worse. It should have gone full Mario Maker troll level. Fake floor over spikes. Ladder that grows upward when you climb so you can't get off. Shop that exits to a fake copy of the room you were in. Invisible teleporter to the same fake floor over spikes.
I should really get back to looking for secrets in Void Stranger… I think I got pretty close to finding them all *Void Stranger shows me this screen* Shut the hell up Void Stranger
Now that Cohost Dot Org is shut, it's time to grab all the posts from the Void Stranger tag that I didn't read because I hadn't found all the secrets yet, save them to my HD, and then continue to not read them because I still haven'
"It's my newest invention, the Right-Wrong Detector! When you point the jabby end at a morally good post, it plays the 'You Are Dead' song from Total Distortion, and when you point it at a morally evil post, it plays the baby sound from Mario Paint. Don't mix them up!!"
Remembering the feuding title screens in the Short Order + Eggsplode multi-cart… real Famicom Disk System start screen vibes. Imagine this with all fifty UFO 50 title screens
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