Leon's Microblog – July 2025

No one tell him
Nintendo just released a balance patch for Super Mario World (1991). Here's what's in it: • Mask Koopa disguises improved • Keyhole exits now make the THX noise when they expand • Ludwig von Koopa's castle does 20% more damage to the hillside when it rockets into it
Papyrus: "WHAT DO YOU MEAN THOSE OTHER PRESSES ARE REQUIRED?!"
Papyrus: "AH YES. THE KONAMI CODE. THE SECRET OF ULTIMATE GAMING POWER! I REMEMBER IT LIKE MY PHONE NUMBER! 'UP'. EVERY TRUE GAMER KNOWS!"
I think it's cute how Nintendo is fond of having you shoot through the air at high speed between different platforms, and inventing new ways to do it. In Galaxy it's the launch stars, in 3D World it's glass pipes, in Odyssey it's power cables, in Bananza it's monorail minecarts.
My only other opinion is that setting it fully underground and then making basically all the areas be floating islands beneath bright artificial skies feels, hmm, like a striking lack of faith in the whole concept.
I watched a longplay of Bananza to see what it's actually like, and by far the most entertaining part was the longplayer having the girl wear this freaking get-up for all the serious endgame cutscenes.
I find it a little funny that frictionless "ice-block-pushing puzzles" are now sufficiently normalised as a standard videogame puzzle that they appear in two Deltarune chapters and one ENA Dream BBQ chapter and none of them actually use ice
I didn't watch too much, but the GDQ runs that I liked this time in terms of clean execution were the RayForce run and the Mario Odyssey run. The Blue Prince run was also OK as entertainment but I don't play or especially like the game itself.
This one seems simple enough that I suspect it's already been done, but I'm not familiar enough with parser IF esoterica.
Game idea: text adventure with "magic word" puzzles like XYZZY that you solve by typing the words – but the words collide with basic commands (e.g. "Magic word WEST") and you have to disable the command to use the word (e.g you can't say WEST unless you lock the door to the west)
Thinking about how the fundamental motivation for nearly all Deltarune darkners is "to be useful to lightners" – which even extends, tragically, to Ralsei – and that Rouxls Kaard's motivation is a perversion of that ideal, twisted into "to be useful to the strongest darkners".
Taken aback upon discovering just today that the creepy PlayStation 2 launch ads I remember from my teenhood were apparently directed by David Lynch. I mean, it explains everything about them, but…
I took this Deltarune screenshot because I thought it might part of yet another brain-noogieing puzzle, but as soon as I did, I realised that if I was making this, I would have added a crease in the ground that makes the whole picture look like buttcheeks.
Watching a Netrunner metagame review
Imagining how much disk space YouTube could save if it just pre-sped all the deep dive documentary videos to 2x speed and made that the only viewing option in the first place
The ashtray from Control is in the corner, Sin Man's Betterifying machine from Betterified VI is being used as a mood lamp,
Tricking out my room with a Dark Fountain from Deltarune, a Smoke Machine from ENA Dream BBQ, the Mani-Mani Statue from EarthBound and the planetarium projector from Revolutionary Girl Utena to see if I can stack four surrealist fantasy worlds at once
OK, listen, I'm going to stick my neck out here and let loose with my own Deltarune theory. Rolling up my sleeves and putting my dignity on the line. Everyone get ready. Here it comes. Chapter 3 is named "Late Night" because the knight is late
Just spent six hours doing nothing but reading Deltarune theorycrafting forum posts. This thread still has 39 more pages left.
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