You spent so much time playing Wario's Woods, you didn't stop to ask if Wario Shoulds
The formative "opening Wario's Woods SNES, selecting story mode, going "holy cannoli, every single stage is a best-of-5???", then closing Wario's Woods SNES" gamer experience
If Land Maker and Wario's Woods are games about eliminating colours from the board, then Threes (the iOS game) is about trying to add as many as possible.
Knowing that Wario's Woods's most immediate design predecessor is Dr. Mario is understandable, but still so baffling when you glance at both games.
Watching competitive Wario's Woods
