Leon's Microblog – Posts tagged "Super Mario 64"

Super Mario 64 is usually thought of as a fairly "modern"-designed game relative to the 90s, but still, two of its level design primitives are "unmarked spots that teleport you" and "unmarked spots that display the numbers 1 to 5 when you touch them and eventually give a star".
Thinking about how Retroarch's console-styled TV-centric menu makes configuration so complicated that the SM64 ROM hack community has their own frontend for it that simply provides a better config UI
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