You played a dog (Oikospiel) who traversed a realistic coastal wilderness (Half-Life 2) and solved puzzles using a gun on its back to place chains of bright coloured paste-like cubes (Antichamber) and ignite them (Pochi & Nyaa) to strategically activate sets of machinery (TotK).
I had a pleasant dream about an interesting indie studio game with a really coherent design and vision, whose name I was struggling to remember, and then when I woke up I realised all of it was just parts of other games : (