Heart of Gold

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One of my first released games, this was inspired by Invader, Aether, Monuments of Mars, the Game Boy game Nemesis II, the arcade game RayForce, and of course by Metroid.
This was made during Ludum Dare #15. It placed #5 for Innovation.

In 2019 the control scheme was changed to make the early game easier - now, planet rotation is off by default, and the rotation scheme is relative to Sandy while outside the core, instead of absolute in all places, which forced the player to move in awkward diagonals that keyboard controls weren't suitable for.

This is the first game to star Saucer Sandy, who appears in a few later games.

WARNING: This game contains very large sprites, so you may need a lot of RAM to run it at full speed.
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